Bloody Reach and Ranger may seem similar, but they're as different as night and day. Bloody Reach gives a whopping 48% bonus for summons, while Ranger Paragon falls short. So, for summoners, Bloody Reach is a must-have gem. With a little positioning, you can cash in on the enormous bonus. Don't believe the naysayers! 🎯
In today's episode, we will delve into the mechanics of Bloody Reach and the similarities and differences between the new Ranger Paragon tree and the Bloody Reach gem in Diablo Immortal. It remains a mystery to many players, but we are here to clarify how both of these work and the potential benefits they offer.
[Gem Bonus Table]
Let's start by understanding how Bloody Reach works for ranged classes. When standing near the target, there is no bonus damage. However, as we move away, the bonus starts to kick in, increasing by increments of 6%, up to a maximum bonus of 18% when you are 8 meters away. This bonus is achievable for all range classes, making it a valuable gem to utilize.
[Summons Damage Table]
Interestingly, Bloody Reach has a double-dip effect for summons, with their damage potential increasing by up to 48%. Whether the summons are ranged or melee, the gem's effect applies to all summons, making it a must-have for demon hunters as well.
[Ranger Paragon Bonus Table]
The new Paragon tree for rangers seems to offer a similar bonus, with a 2% damage increment for each meter of distance between the player and the target, up to a maximum of 8%. However, unlike Bloody Reach, this bonus does not double for summons, resulting in a different effect for summoners compared to other ranged classes.
In conclusion, while the descriptions of Bloody Reach and the Ranger Paragon may seem similar, their effects are different. Bloody Reach remains a must-have for summoners, while the Ranger Paragon may not offer as much benefit to summoners compared to other ranged classes. With good positioning, Bloody Reach can provide enormous bonuses, making it a valuable addition to any player's arsenal.
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