These changes are like a wild rollercoaster ride! Imagine being dragged into an alley and beaten half to death one week, and then the next week, the developers are holding their hands up and admitting they messed up. It's like a soap opera, but with Warframes! The line of sight checks being fixed is like giving our Warframes a new pair of glasses, so they can see better. And the buffs to Inaros, Nidus, and Chroma are like giving them a power-up in a video game. It's like the developers are playing the game alongside us and making changes based on our feedback. Exciting times ahead for Warframe players! 🚀🎮
Wichtigste Erkenntnisse 🚀
Inhaltsübersicht
Änderungen |
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Rage and Hunter Adrenaline now grant energy if shields are down |
Dante's Nerf has been reverted due to player feedback |
Line of sight checks and buffs for affected Warframes coming in the next hotfix |
Warframe has recently seen some significant changes and buffs, as well as the reversion of a controversial nerf to Dante, all of which have been a result of player feedback. One week after release, Dante was hit with a substantial nerf, but player response led to a quick turnaround by developers. This also sparked a revamp of line of sight checks game-wide and a reintroduction of a status damage vulnerability feature for Dante's power Grim Birds. Additionally, Warframes affected by Dante's disruption, such as Inaros, Nidus, and Chroma, will see buffs and fixes for their abilities.
How Line of Sight Checks are Changing 🎯
In Warframe, line of sight checks used to be performed with a single raycast or scan to determine enemy visibility. Now, they will be conducted with three scans—one to the top, one to the side, and one to the feet. This change will impact a wide array of Warframe abilities. Additionally, the status damage vulnerability of Dante's power Grim Birds, which was previously removed, will now be reintroduced to increase damage to enemies targeted by the ability.
Changes to Combat Discipline and Vex Armor 🛡️
The main reason for Dante's nerf was the disruption to Warframes like Inaros, Nidus, and Chroma due to their combat discipline mods not working as intended. As a result, Rage and Hunter Adrenaline will now grant energy if shields are down, allowing affected Warframes to regenerate energy through overguard. Additionally, Vex Armor on Chroma can now charge its damage buff more quickly, offering buffs for Warframes with low shield values.
Community Response and Conclusion 💬
The speed at which developers responded to player feedback by reverting the Dante changes and fixing other issues has been commendable, sparking a discussion within the community about the upcoming changes. While these changes look great on paper, they have also raised questions and discussions within the community about their implications. Overall, the community is eager to see how these changes will positively impact the Warframe experience.
As always, your opinion on these changes is valued—let us know what you think in the comments below!
FAQ
- How have other Warframes been affected by Dante's disruption?
- Will these changes have a significant impact on the Warframe meta?
- Are there any other changes to Dante's abilities and buffs coming in the hotfix?