Druids gone wild – dealing trillions in damage like they're doling out candy at Halloween 🎃. Necros one-shotting bosses like it’s Whack-A-Mole 🐾, and Sorcs casting spells with the ubiquity of a teen’s texting habit 📱. It’s like Diablo 4’s PTR is stuck in “God Mode” – damages are so overinflated, you'd think we're in hyperinflation – financial advice, anyone? The game's balance scale must've been crafted by Humpty Dumpty – 'cause it’s lookin’ like a great fall is comin’.🥚💥
Before we delve into the details, here are some of the most important takeaways from the latest Season 4 Diablo 4 PTR:
Wichtige Punkte | Einzelheiten |
---|---|
Build Diversity | A variety of builds, including Necromancer and Druid, showing significant damage potential. |
Schaden Leistung | Builds showcased are seeing damage numbers in the billions and trillions, indicating potential balance issues. |
Spielmechanik | Certain builds exploit multipliers in unique ways, leading to questions about the intended game mechanics. |
Community Feedback | Players and content creators are providing feedback about these powerful builds and their impact on game balance. |
Balancing Concerns | Discussion on the need for tuning and balancing certain builds to maintain a healthy game environment. |
Gemeinschaftliches Engagement | Players are encouraged to engage with content creators and participate in the ongoing conversation about PTR builds. |
Necromancer builds have been seen causing damage in the billions, with minions multi-dipping into damage multipliers. Players have showcased absurd damage numbers, raising questions about potential balance issues.
As enthusiasts dive deeper into the build’s mechanics, it's clear that some form of game exploitation is at work. Affected abilities appear to be triple-dipping, a term often used to describe when multiple damage multipliers are applied more times than intended.
There's a Druid build doing trillions of damage, which seems to overshadow even the Necromancer's outrageous numbers. Like the Necromancer, the Druid build is leveraging game mechanics to an extreme effect.
Table below captures the Druid's damage capabilities that players have recorded:
Begegnungsart | Damage Reported | Beobachtungen |
---|---|---|
Uber Bosses | Trillions of Damage | One-shots to bosses observed in party play. |
Standard Bosses | Not specified | Similar or higher DPS compared to other classes. |
Firebolt Sorcerer builds are another major highlight, with videos showing the incineration of bosses in mere seconds, thanks to Fireball multipliers and projectile doubling.
The utilization of the unique Flame Weaver gloves in this build has been particularly noteworthy; a new item that splits your firewall into multiple balls of fire, essentially quadrupling the damage output.
The S's build focuses on rapid damage and survivability, utilizing Stride aspects that allow players to cast skills and become virtually immortal for short periods.
Table demonstrates the effectiveness of the S's stride aspects in action:
Aspect Utilized | Resulting Effect | Notable Capabilities |
---|---|---|
Shield Duration from Strides | Immortality | Provides a rolling shield that negates incoming damage. |
Frost Stripes | Hohe DPS | Triggers immense damage spikes when health is below a specific threshold. |
The Frozen Orb build has been identified as being extremely potent, destroying Uber bosses rapidly—casting doubt on game balance and the intended player experience.
Speculation suggests that while the Frozen Orb is indeed powerful, adjustments may be necessary from developers to ensure a balanced game environment.
This Barbarian build takes advantage of the dust devil mechanic to deliver catastrophic blows, inducing game crashes and highlighting the urgent need for balance tweaks.
Dust devil mechanic appears to stack damage multipliers indefinitely, leading to outrageously high damage output that has resulted in both astonishment and concern within the community.
The latest PTR has exposed incredibly strong builds that are significantly outperforming what many feel should be reasonably possible. There is a clear call for balance and possibly a rework of certain game mechanics to avoid the skewing of gameplay.
All players and content creators are encouraged to contribute their experiences and findings with the PTR builds. This collective feedback is vital for shaping a fair and enjoyable endgame for Diablo 4.
Necromancer minions, Druid trillions damage, Sorcerer Firebolt, S's stride, Frozen Orb, and Barbarian's dust devil builds are all displaying immense power in the current PTR.
Yes, the extraordinary damage outputs and survival mechanics have raised concerns about game balance, and adjustments from the developers may be necessary.
There's a mix of awe and concern, with many calling for balance changes. Players are also actively engaging with content creators and sharing feedback.
Your constructive feedback can help shape the future of Diablo 4, ensuring that it is balanced, fair, and enjoyable for everyone involved. Let's come together to make sure this epic adventure remains challenging and fun for all.
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