LOST ARK: IT'S TIME TO STOP BEING UNDERDOGS

Zusammenfassung
The text discusses the closure of the Lost Ark game servers, expressing disappointment and frustration with the company's decision to close them. It provides data on the gaming industry in South America and the revenue it generates, highlighting the influence and potential of the gaming market in the region. The text also touches on the global gaming market and the ranking of South America within this market. The author expresses discontent with the lack of support and attention from gaming companies toward the South American gaming community, particularly in regards to server availability and game translations.

Wichtigste Erkenntnisse

Punkte Einzelheiten
Game Revenue In 2021, the gaming revenue generated in Brazil amounted to 1 billion USD and is expected to reach 2.6 billion USD by 2026.
South American Market Brazil holds 47.4% of the total gaming revenue in South America.
Gaming Population 25% of active players in Brazil belong to the age group of 25-34, with 48% on mobile and 15% on PC.
Global Ranking South America occupies the 13th position in the global gaming market.
Game Localization The lack of regional support and game translations for the South American market is criticized.


The closure of the Lost Ark game servers has caused disappointment and frustration among fans, who feel neglected by the company's decision.


The revenue and market share of the gaming industry in South America, specifically in Brazil, highlight the significant influence and potential of the gaming market in the region.


South America holds the 13th position in the global gaming market, indicating its substantial presence and contribution to the industry.


The absence of adequate game translations and regional support for the South American gaming community is a point of contention, impacting the gaming experience for players in the region.

The gaming revenue in South America, particularly in Brazil, demonstrates the substantial market potential and influence of the gaming industry in the region. The data indicates the considerable financial impact of gaming in South America.


The gaming revenue in Brazil amounted to 1 billion USD in 2021 and is projected to reach 2.6 billion USD by 2026, underscoring the significant growth and potential of the market in the region.


With 25% of active players in Brazil belonging to the age group of 25-34, and mobile and PC gaming gaining traction, the demographic and preferences of gamers in South America are notable factors in the gaming landscape.

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