Inhaltsübersicht

Having the Encounted gas clouds cause a chain effect that would spread more gas clouds and status effects throughout an entire room and clean it of all enemies was definitely not intended. The interaction with Mirage and her clones who could also proc it also caused the game to crash because of the sheer amount of stuff that would be on the screen, so that's also been changed. Now Sarin with the Encoun Iers was even more busted, with spores stripping armor on enemies on top of the encounter gas clouds being spread across a room because of melee influence. This was a war crime of an insane magnitude.

They've changed how melee influence interacts now with the Encarn Dual Iers. The new wording states that melee influence is intended to trigger on melee electrical status and not on a secondary effect, as they are not considered a melee hit since the toxic fields deal damage independently of melee attacks. The gas clouds from the Encar, which it would create, were also triggering the arcane's effect and spreading more gas clouds across the map on top of the other status effects that it was already spreading. The Arcane's ability to spread effects is now only going to happen from your melee weapon physically hitting an enemy when it also causes an electrical proc.

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