- Season 4 is all about making meaningful updates to classes, balancing, and adding more content.
- Unique items are getting a big boost, with each class getting double the normal amount of uniques.
- Changes to skills and masteries will make sorcerers and necromancers more powerful and versatile.
- Flat damage legendaries like dust devils and earthquakes will scale better with your character's power level.
- The game is also getting bug fixes and quality of life improvements, with a focus on player feedback and community engagement.
- Overall, the goal is to make the game more balanced and enjoyable for all players. 🎮
Wichtigste Erkenntnisse
Inhaltsübersicht
Goals | Aktualisierungen | Uniques |
---|---|---|
Meaningful class updates | Balance and updates | Double normal amount of uniques added to the game |
Defensive oriented unique chest piece | Inheriting 100% of the player's crit damage | Revamped Book of the Dead |
Mastery skills changes | Frozen orb sorcerers | Flat damage scaling for legendaries |
💡 Meaningful Class Updates
The focus is on meaningful class updates, not just numbers and stats. The goal is to make powerful abilities more viable and scale better, as well as making items and classes more generally useful.
📊 Balance and Updates
In Season 4, every class will be getting double the normal amount of uniques added to the game. Additionally, there will be defensive oriented unique chest pieces and changes to Mastery skills for sorcerers.
🛡️ Uniques
Inheriting 100% of the player's crit damage, revamped Book of the Dead, and flat damage scaling for legendaries are some of the changes coming to uniques in Season 4.
Changes to Classes
Zauberin | Nekromant | Barbaren |
---|---|---|
Mastery skills changes | Inheriting 100% of the player's crit damage | Inherent damage reduction for melee classes |
🧙 Sorceress
The sorceress is getting a lot of love, with changes to Mastery skills and the Frozen orb becoming more versatile and powerful.
💀 Necromancer
Necromancers will inherit 100% of the player's crit damage, and their minions will receive a significant power bump.
⚔️ Barbarian
Barbarians will see changes to their skill tree and Umbral Rage, making them more effective in combat.
Einzigartiger Einzelnachweis
Dust Devils | Fractured Glass | Grenade Stun |
---|---|---|
Legendary changes for dust devils | Conjurations and Frozen orbs | Stun duration on grenades |
🌀 Dust Devils
Flat damage scaling for legendaries like dust devils and earthquakes will make them more powerful and scale better with the player.
❄️ Fractured Glass
The unique item "Fractured Glass" will have conjurations that spawn Frozen orbs, adding a new dynamic to gameplay.
💥 Grenade Stun
Changes to stun duration and damage for grenade abilities will provide more options for players.
Endgame Inhalt
World Tiers | XP Changes | Community Feedback |
---|---|---|
Bonus XP for World Tiers | Faster leveling to endgame | Listening to player feedback |
🌍 World Tiers
Changes to XP bonuses for World Tiers aim to speed up the leveling process and encourage more players to reach level 100.
📈 XP Changes
World Tier 2 now gives a 20% bonus XP, and World Tier 4 gives a 50% bonus XP, making it easier to progress through the game.
🗣️ Community Feedback
The development team is actively listening to player feedback and making adjustments based on community input.
In conclusion, the upcoming Season 4 of Diablo IV brings significant changes to classes, unique itemization, and endgame content. These updates aim to make gameplay more dynamic and engaging for players, with a focus on balance and power creep. The development team is committed to listening to player feedback and continuing to improve the game experience.