The new Warlock "Immortal" build update brings more damage, but I learned the hard way and died. I thought I was safe, but 20k Ward wasn't enough. Swapped out gear for full damage and bleed duration, Zara's Conundrum for more Fizz damage, and Flare's Pride shield for more bleed chance. Used Val deer's Relic for bleed on hit and swapped out Idols for bleed chance. Changed the tree for more damage and bleed chance. The build is a boss killer now, but until they fix the Ward bug, the necrotic version with self-ignite might be better. ๐
The video discusses updates to the "Immortal" build for Bleed Warlocks and the reasoning behind these changes. The creator describes how they died and provides an overview of the gear they are now using. They go into detail about the alterations made, including swapping to Zara's Conundrum, Flare's Pride shield, and other gear adjustments. The video also explores options for Relics and Idols, as well as detailing changes made to the skill tree. It concludes with a demonstration of the build's damage output.
The "Immortal" build for the Bleed Warlock class has undergone significant updates, enhancing its damage output.
The creator shares their unfortunate experience of dying with the previous build, highlighting the need for a revamp. They detail the adjustments made to their gear, opting for full damage and improvements related to Ward and bleeding duration.
Not being able to sustain on a low life setup led to the decision to swap out for more life-based gear, emphasizing damage and bleed duration for scaling the bone curse Ward. The creator discusses specific gear changes, including the use of Zara's Conundrum, Flare's Pride shield, and belt adjustments.
The demonstration explores the various changes made to the gear and details the attributes of the gear utilized in the updated build, emphasizing the impact these modifications have on the overall build and strategy.
The discussion delves into the ideal Relic and Idol choices for the "Immortal" build, focusing on the importance of bleed duration, Ward, and damage.
The skill tree has undergone adjustments to eliminate unnecessary nodes and optimize damage potential. Additionally, the blessings incorporated into the build are explored, showcasing their influence on the damage output.
The video concludes with a demonstration of the damage capacity of the updated build and the potential for future growth in damage output, emphasizing the need for further optimization.
A live boss battle is utilized to showcase the damage efficiency of the updated build, providing real-time evidence of its effectiveness in combat scenarios. The creator discusses the build's potential to reach higher damage levels and briefly mentions an alternative build.
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