T17 Maps are like a rollercoaster ride - sometimes fun, but mostly a wild and bumpy journey. The content has potential, but it's riddled with ridiculous challenges and unbalanced mods. They need to be customizable, tougher bosses, and no more disabling shrines. Let these fights shine as they should! 🗺️🎢
The author expresses their frustration with T17 maps, detailing the issues they have encountered with these maps, despite acknowledging their potential. They discuss the excessive difficulty and lack of balance, as well as the bugs and other aspects that detract from the overall experience of engaging with these maps.
The author discusses how T17 maps are often far more difficult and unbalanced than the current Uber boss fights in the game. They express their concerns about the damage multipliers and binary affixes that make these maps overly challenging and frustrating.
The HP values of the bosses are regarded as relatively low, leading to a need for them to be significantly increased. This would allow for a more balanced and engaging experience when fighting these bosses. The disabled auras on the encounters are also highlighted as issues, which contribute to the overall unpleasant experience.
The author provides potential solutions for the issues they have highlighted, proposing that the maps be made modifiable, have their HP values increased, and disabled auras removed to create a more enjoyable and balanced experience.
The suggestions for improvement include making T17 maps modifiable to allow for better engagement and enjoyment while increasing the bosses' HP values. Additionally, the removal of disabled auras would contribute to an overall improved game experience.
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