In the Last Epoch Dev Stream 121, Aaron, the host, brings us the latest updates from Mike, one of the senior developers at 11th Hour Games. The stream focused on some key topics including item factions, balance, MTX, drop rates, and Twitch drops. Let's dive into the details.
The Merchants Guild has implemented restrictions on reselling items to prevent market flipping, making the system more accessible and comprehensible. The limitations on trade have been put in place to prevent market manipulation, bots, and third-party involvement in the player-driven economy.
Key Takeaways |
---|
- Limitations on trade reduce market manipulation. |
- Accessibility and simplicity were key in designing the system. |
Mid-cycle rebalancing of builds will be considered if there is a significant imbalance in faction adoption rates. EHG takes into account player feedback and aims to address issues without causing major disruptions to the game's balance.
Important Points |
---|
- EHG aims to address imbalances without disrupting gameplay. |
- Patching broken builds and fixing bugs is a priority for EHG. |
EHG plans to increase mob density and introduce gameplay mechanics that reward active decision-making during combat. These changes aim to enhance the overall gaming experience and encourage strategic gameplay.
Notable Features |
---|
- Increased mob density for a more engaging gameplay experience. |
- Emphasis on rewarding active decision-making in combat. |
The introduction of Twitch drops reflects EHG's support for the streamer community and provides an opportunity to engage with players. The addition of new MTX items for 1.0 will be gradual, with a focus on quality over quantity.
Exciting News |
---|
- Twitch drops to support the streamer community and engage players. |
- Gradual addition of MTX items with a quality-driven approach. |
In the upcoming 1.0 release, EHG plans to adjust base drop rates to accommodate the new systems. The adjustments will enhance the player's item acquisition rate while maintaining a balanced gameplay experience.
Expectations |
---|
- Base drop rates will be adjusted to enhance the player's item acquisition rate. |
- Balancing progression with item acquisition is a priority for EHG. |
In summary, the Last Epoch Dev Stream 121 provided valuable insights into the game's development, including the implementation of item restrictions, rebalancing efforts, changes to gameplay mechanics, and upcoming events. The community can look forward to an engaging and balanced gaming experience in the future.
Navigating the tempest of game modes in Path of Exile is like serving pie to…
Diving into Diablo 2 Resurrected, it's like loot hoarding at a kick-ass garage sale. You…
Strap in, 'cause today we're turning the gaming thermostat way down with the meme-arctic hero…
April Fools or a gamer’s paradise? 🤔 Diablo 2 blowing off the dust with “The…
Diving into a Diablo 2 Hell Hardcore Paladin speedrun is like riding a bull made…
🚀 Season 9 of Project Diablo 2 is the Wild West of builds, folks! 🌪️…