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Console version development is a top priority for PoE 2.
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They're focusing on making combat meaningful and bosses challenging.
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PoE 1 content will be integrated into PoE 2 over time.
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They want iconic uniques from PoE 1 to be in PoE 2.
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Endgame content will be primarily mapping based.
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Respecing will now cost gold and become more expensive at higher levels.
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The game won't have a campaign skip feature, but they're committed to creating a compelling campaign.
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They plan to make crafting in PoE 2 similar to PoE 1 over time.
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They aim to make new player-friendly content without sacrificing complexity.
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Bosses in PoE 2 are designed to kill you a couple of times before you learn the fight.
Key Takeaways 
Table of Contents
Below are the main points from the recent interviews concerning Path of Exile 2:
- The developers are focused on improving the combat system and making it more impactful.
- They aim to have an economic gate for difficult content, emphasizing the importance of learning boss fights.
- Respecing in PoE 2 will now require gold instead of specific items, with costs increasing as the character level rises.
- The game is expected to have 12 base characters, including six new ones, and there will be no Scion in PoE 2.
- Auction House interactions are likely to be on the trade site instead of being in-game, and system requirements are expected to be higher than the previous version.
WSD Movement Scheme 
The developers have switched to using the WSD movement scheme over just the Mouse, signaling a preference for a dedicated console version of the game.
Economic Gate for Difficult Content 
The emphasis on economic gatekeeping for challenging content means that the game will maintain the tradition of value in boss encounters from the previous version.
Backporting PoE 2 Improvements to PoE 1 
There are plans to backport the improvements from Path of Exile 2 to the first version, maintaining continuity between the two.
Clarity of Attacks and Respecing Changes 
The game will feature enhanced clarity of attacks and revised respecing methods, with costs adjusted based on character levels.
No Plans for Campaign Skipping 
The developers are firmly against the idea of allowing players to skip the campaign, emphasizing the importance of creating an engaging storyline.
Combat System as the Main Focus 
The primary focus of the developers is to improve the combat system and make it the main attraction of the game.
PoE 2 Beta and Endgame Integration 
The beta version of the game is expected to be released with a smaller endgame than the original PoE but will gradually integrate more content. The goal is to have a robust endgame experience upon the full release.
No Guaranteed League Content 
While there is no confirmation of League-specific content, the developers aim to ensure that the game feels new and exciting without the need for additional features.
Crafting Systems and Multi-Button Builds 
A crafting bench will be included in Path of Exile 2, and players will find that multi-button builds are efficient, although one-button builds will still be viable.
Unique Items and Item Drop Variety 
There will be an emphasis on iconic PoE 1 uniques in the sequel, and dropped items are expected to be of high quality. Crafting from scratch will still be necessary in certain scenarios.
Improved Combat Mechanics and Game Customization 
Path of Exile 2 promises an enhanced combat system with more in-depth mechanics, as well as a diverse range of character customization options.
Conclusion
From the recent interviews, it's evident that the developers are dedicated to improving the combat system and creating a compelling endgame experience for players. With various changes to respecing methods, economic gates for difficult content, and enhanced crafting systems, Path of Exile 2 is highly anticipated by gaming enthusiasts. Despite the absence of guaranteed League content, the game promises to offer a fresh and engaging RPG experience.
FAQ
- Will Scion be available in PoE 2?
No, Scion will not be part of Path of Exile 2. - What are the system requirements for the game?
The developers are aiming for a minimum requirement of the GTX 960 graphics card.
Key Takeaways 
- Improved combat system and endgame integration
- Introducing economic gates for difficult encounters
- Enhanced clarity of attacks and revised respecing methods
- Crafting systems and unique item progression
- Highly anticipated RPG experience without guaranteed League content.