Diablo 4 Season 4 is like Diablo 2.0, with revamped systems and itemization. Legendaries now have three random affixes and a fourth legendary affix. Tempering and crafting allow for more customization, with dozens of different tempering manuals. Instead of conditional modifiers, there are hyper conditional affixes that create more interesting loot. The new Hell Tide system is engaging, with threat levels and champion summonings. The Pit is a fun, simple dungeon that rewards you for killing monsters. Overall, these improvements make Diablo 4 more fun and engaging.

Key Takeaways

  • Diablo 4 has undergone a full rework, with changes to its systems and itemization.
  • Legendaries now have three random affixes and a fourth legendary AIX.
  • Diablo 4 features a tempering and crafting system that allows players to add two items and roll three affixes.
  • The game introduces hyper conditional affixes, allowing players to tailor their builds more effectively.
  • The addition of Codex wisdom and power eliminates the burden of stash management.
  • The Hell Tide system and Pit Hell are new additions that make the game more engaging and fun.
  • Masterworking and upgrading items is now easier, with an upgrade system that gives players a 5% boost to all stats and a 20% boost to one random stat.
  • Diablo 4 Season 4 is set to include even more changes and improvements.

🎮 First Impressions of Diablo 4 PTR

I recently had the opportunity to play Diablo 4 Season 4 - PTR and I must say, I was impressed with the changes that have been made to the game. This is Diablo 2.0, with a complete rework of its systems and itemization that make the game more engaging and fun.

🛡️ Itemization Rework

The biggest change I noticed was the itemization rework. In the past, itemization was straightforward, with exact same affixes on each piece. However, this has changed with the addition of three random affixes and a fourth legendary AIX on legendaries. This makes itemization more interesting and allows players to tailor their builds more effectively.

🔥 Temper and Craft System

Another major addition to Diablo 4 is the tempering and crafting system. Players can now add two items and roll three affixes. The game also introduces hyper conditional affixes, which are more powerful and allow players to create unique builds.

🔮 Codex Wisdom and Power

One of the biggest frustrations in Diablo 4 was the burden of stash management. However, this has been eliminated with the introduction of Codex wisdom and power. This system allows players to salvage all their items and automatically adds them to their codex. This means that players no longer have to worry about stash management and can focus on playing the game.

🌊 Hell Tide System and Pit Hell

The Hell Tide system and Pit Hell are new additions that make the game more engaging and fun. The Hell Tide system allows players to build up a threat meter and summon waves of enemies and bosses. Meanwhile, the Pit Hell is a dungeon that challenges players to defeat as many monsters as possible in 10 minutes. Both systems are engaging and fun, making the game more enjoyable.

💎 Masterwork and Upgrade System

Masterworking and upgrading items is now easier with the introduction of an upgrade system that gives players a 5% boost to all stats and a 20% boost to one random stat. This makes it easier to tailor items to your needs and build more powerful characters.

🎮 Season 4 and Beyond

Overall, my first impressions of Diablo 4 Season 4 - PTR were positive. However, it remains to be seen how the game will hold up over time. With the addition of even more changes and improvements planned for Season 4, I'm excited to see what the future holds for Diablo 4.

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