Content creators don't want Diablo 4 to fail for views. When the game is good, we make more money. We want the game to be in a good state so people are more positive and excited about it. Positive comments and a good attitude make it more enjoyable for everyone. Financially, it benefits us when the game does well. So, we actually want Diablo 4 to succeed.
The Controversy Over Content Creators’ Wishes for Diablo 4 
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This week, a Reddit thread sparked a discussion about the desires of Diablo 4 content creators. It was suggested that they are hoping for the game to fail. This led to a video by Rax, followed by a response from Asmin Go. Throughout this debate, many content creators, including myself, were mentioned. Let's break down whether we truly want Diablo 4 to fail.
The Argument Against Content Creators 
The main argument is that content creators want the game to fail so they can generate negative views and profit from it. It is believed that they would rather criticize the game than praise it, as negative content tends to attract more viewers. However, I'd like to present some factual data to counter this assumption.
Video Title | Views | Earnings |
---|---|---|
Diablo 4 Best and Worst Classes | 500,000 | $2,461 |
Blizzard's Last Chance to Save Diablo 4 | 146,000 | $921 |
Frosty Laro F The Gauntlet Reaction | - | $57 |
Chat with Rex on the State of Diablo | - | $800 |
Financial Implications for Content Creators 
The data clearly shows that positive videos during the peak popularity of the game generated significantly higher earnings. For instance, a video at the launch of the game with 500,000 views earned $2,461, while a recent video with 146,000 views only made $921. This trend indicates that content creators benefit more when the game is in a healthy state.
Personal Impact and Community Response 
I have always been transparent about my opinions on Diablo 4. When I genuinely enjoy something, I express it, and vice versa. However, positive comments and attitudes from the community are more prevalent when the game is thriving. Therefore, it is in my best interest for the game to succeed, both financially and personally.
Month | Views | Earnings |
---|---|---|
March | 2 million | $7,000 |
Conclusion: A Desire for Success 
In conclusion, the notion that content creators want Diablo 4 to fail for their own gain is unfounded. Financially, we benefit more when the game is doing well, and the positive community response also enhances our experience. Ultimately, we hope for the game's success, as it aligns with our interests and fosters a more enjoyable environment for everyone involved.