Breaking the game: Hirelings guide in Baldur’s Gate 3
Camp followers can be the key to your success in Baldur’s Gate, depending on how you use them. With unique abilities and specialized roles, they can greatly enhance your gaming experience. Watch my video for an in-depth guide on using hirelings in Baldur’s Gate 3. 🎮 #gamingtips

The given text is a guide on how to utilize hirelings in the video game Baldur's Gate 3 to enhance the gaming experience. It includes tips on how to make use of specific character abilities, racial traits, and character progression to optimize the potential of hirelings. The guide also provides information on how to craft potions and utilize various weapons to further enhance the gaming experience. It is a comprehensive guide for players seeking to optimize their gameplay.

Title

Maximizing Hirelings: A Guide to Baldur’s Gate 3

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them and made so you knocking out of the when to making the for these individual mean don't think where's I I done speed it okay there's of let's we made 14 so to that very little in this game this we've a ton of potions that are last us through maybe some of game not going to to materials like this like into you get whole ton these and act three get ton it to kind of push game minimal amount of alchemical a of before show the character thing you do when it comes to these hirelings going go ahead on is do not say have no more use she will just and go back that's fine to the whole process again kind and but if want kind of game the and more hiring go and that but wait my Camp Thou the master just right going for we're about for character it's not going to matter what we since we're talking and throwing if you do not as your character and you want minmax a want do then you'd of the dwarf companions do that so I'm choose this like and with this character going an alich so can Bond jumping ahead we have make sure that are respecting because it did start as warlock the starts as a would have to do do we even far to do choose fighter any of anything use level up every time we're doing this right just is kind of three want our to the because of this action right buying the in your main hand can't be knocked it automatically returns and is here doesn't at all now can bind weapons us our Barb for our Elder mean you wouldn't you wouldn't make a secondary for that but still my ahead and this actually back over here because I don't my back and we've got we'll just weapon here put it you don't even put it on you just be inventory might I might but it you got weapon the weapon some in the that will not of blade ELD bound an example would be bound there's one Mite colony act one so those weapons which cool because let's just go ahead and do this this off character and it on my main do never that this still weapon I'm going to talk to this vessel at disposal wait me on my going to Camp to kind of make point this to me I where we we out of the we're that character and this still bound weapon and it to my we'll go back to Camp don't trigger any kind of throw a throw this and comes right me keep a Barbarian or throwing using does say thrown in the not the the profile do damage based this is cool you only be it on regardless weapons in game that return automatically attributes of the weapon enables to say row a just simple thrown weapon this will throw that weapon and come to you I have throwing weapons traveler's chest but my possibly uh no don't think I have any is a I the charge one I thrown bond on throw do to7 damage it would use damage based item's that to when to any and all weapons you're to to heav throw chaos not do 9 22 to a amount damage it's worth it's 5 just note just keep in mind when you're look with is be what we're going choose character could could stack up if you so I wanted show their separate entities cuz I that makes over the top of depending 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don't use any armor whatever is you sure be wearing they and go and boy go do just everything so pretty much what we buff everything else can long because part too just forgot about that everything is of nice to help when it comes conversation will show off in little bit here but ahead push and grab uh transmutation again just to show stack both these have to for any again just to a point I'm going to jump ahead way max level how some quick note when comes to your Feats to this stuff is HP and you can go ahead jump Improvement put want the warding else not going matter because this is meant uh buff Improvement going affect anything but really you want to kind Waring character much points as tough and into Constitution is right buffing to be straightforward it just depends on what doing right can do that ability we talked with then shadow can guidance want to the transmutation character the we enhance right out the I've gone ahead the armor of my so we that character we can go cast warding I a is to stay in and off second here so this is to damage with this character right creatures bond to ally each Ally takes the the damage you that damage um they gain all and a plus to saving throws you take same the takes spellcaster same amount of damage and cast on multiple so you can go my liner like can go over there with a uh put front all the that Aid you want to on highest then you get 25 heal your allies their by 25 hit pretty much this either camp makes to so seeing here is got three of the characters I my party so would be able with the all characters make sure it hits everyone can benefit from these two are to from in I I just stand carry I might able get we're shy of but still that's an example here times I wanted hit everyone and you cleric way up wanted to do of the but have an cleric another that you use lesser remove curse that had curse somewhere well remove curse a a spell that we curse just okay just curse on character back to my buffer the I otherwise a to do I cast false life on now 27 154 hit bond that I'm taking advantage right so you to really out we chose wizard to transmuter stone we give character Proficiency Constitution so if I to choose this this I can and shadow my cleric now I don't need to worry about losing and big point this is come this wait me in my camp leave Camp move prove on my tongue to and we have stone is up up so benefit from not even in our party Big again I lot it is it is very gamey to approach though like people really playing this so if kind or I I personally in playthrough I transmutation that's totally for me I warding maybe a too of overall game but again I to you to this and have

  • lot of fun
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    Key Takeaways

    Tip Detail
    Optimizing Character Abilities Utilize racial traits and character progression to maximize hireling potential.
    Crafting Potions Learn how to craft various potions to enhance gameplay.
    Choosing Weapons Understand the importance of choosing the right weapons for hirelings.

    To create the ultimate gaming experience in Baldur's Gate 3, players must delve into the intricate details of hirelings, crafting potions, and character progression. Understanding the nuances of each allows for a more immersive and enjoyable gameplay experience.

    Thank you for reading this comprehensive guide. Remember, whether you prefer a gamey approach or enjoy experimenting with unique character builds, the key is to have fun and choose the style that aligns with your personal gaming preferences.

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